BUILDING AN AVATAR IN HASKELL 98. PRELIMINARIES: IS HOPENGL ENOUGH ?

  • DAN POPA
    Department of Mathematics, Informatics and Education Sciences, Faculty of Sciences, "Vasile Alecsandri" University of Bacău, 157 Calea Mărăşeşti, 600115 Bacău, ROMANIA
    popavdan@yahoo.com

Abstract

In this paper the author is trying to put the HOPENGL, the 3D graphic library available in Haskell to work, in order to check if it's good enough to conveniently build a 3D avatar.

Cuvinte cheie

HOpenGL Avatar Haskell IO monad