BUILDING AN AVATAR IN HASKELL 98. PRELIMINARIES: IS HOPENGL ENOUGH ?

DAN POPA

Department of Mathematics, Informatics and Education Sciences, Faculty of Sciences, "Vasile Alecsandri" University of Bacău, 157 Calea Mărăşeşti, 600115 Bacău, ROMANIA e-mail: popavdan@yahoo.com

Abstract

In this paper the author is trying to put the HOPENGL, the 3D graphic library available in Haskell to work, in order to check if it's good enough to conveniently build a 3D avatar.

Keywords

HOpenGL Avatar Haskell IO monad